"Play is the highest form of research"

“Play is the highest form of research”

An award-winning creative IP development house in Bozeman, Montana.

Founded in 2007 by co-owners David Yakos and Stephen Sanford, Streamline has licensed over two hundred products in various markets. From the toy & game industry to medical and household consumer goods, Streamline delivers innovative ideas that work.

An award-winning creative IP development house in Bozeman, Montana.

Founded in 2007 by co-owners David Yakos and Stephen Sanford, Streamline has licensed over two hundred products in various markets. From the toy & game industry to medical and household consumer goods, Streamline delivers innovative ideas that work.

“Play is the highest form of research”

DAVID YAKOS

DAVID YAKOS

DAVID YAKOS

David Yakos is an award-winning inventor, product designer, and co-founder of Streamline Design. He has helped develop thousands of products and licensed more than 200 inventions, with a focus on toys, games, and products that make people play, think, and laugh.

A two-time Toy Innovator of the Year and 2024 MOJO Game Designer of the Year, and also a multiple-time TOTY Award finalist.

Alongside an amazing team, David has built his career turning great ideas into products in the world of play.

Battleship Royale

Hasbro

Many will sink!

Face off with up to 6 players and compete to be the last afloat in the Battleship Royale game! In this exciting party game take on the beloved Battleship search-and-find game, all players share one Battle Grid to mark hits and misses. Instead of placing physical ships, they're dealt Ship cards that reveal their fleet and where their ships live on the grid. The cards slip into handheld Command, so players can secretly track hits. Roll the die to fire to fire on opponents. The last one with a ship left on the grid wins! Ready to level up? Play in Advanced Mode and create an elite fleet with the addition of submarines, which can share coordinates with ships and have ship-detecting Sonar capabilities! The Battleship Royale gameboard stores easily and has built-in trays for pegs. It's a thrilling game for Family Game Night and makes a fun gift for kids ages 8 and up!

Inventor: David Yakos. Assistant Designer: Branson Faustini (Interesting factoid; came up with the name Battleship Royale).

Battleship Royale

Hasbro

Many will sink!

Face off with up to 6 players and compete to be the last afloat in the Battleship Royale game! In this exciting party game take on the beloved Battleship search-and-find game, all players share one Battle Grid to mark hits and misses. Instead of placing physical ships, they're dealt Ship cards that reveal their fleet and where their ships live on the grid. The cards slip into handheld Command, so players can secretly track hits. Roll the die to fire to fire on opponents. The last one with a ship left on the grid wins! Ready to level up? Play in Advanced Mode and create an elite fleet with the addition of submarines, which can share coordinates with ships and have ship-detecting Sonar capabilities! The Battleship Royale gameboard stores easily and has built-in trays for pegs. It's a thrilling game for Family Game Night and makes a fun gift for kids ages 8 and up!

Inventor: David Yakos. Assistant Designer: Branson Faustini (Interesting factoid; came up with the name Battleship Royale).

Pinball Machine Maker: Gumball Rally

Thames & Cosmos

The sweetest pinball machine ever!

Build a pinball machine that uses edible gumballs as the pinballs. First, follow the step-by-step instructions to assemble the machine. Then lay out the targets and obstacles on the playfield. Finally, test and refine your design while you practice your pinball skills! Hit the targets with the gumballs to score points. The gumballs whiz around the machine, bouncing off bumpers, spinning spinners, ringing the bell, and sliding down tracks. Can you shoot the gumball up the ramp and into the goal to ultimately claim your sweet reward?

Industrial Design: Leo Zugner. Engineering & DFM: Demri Horton. Supplemental Art & Renderings: Branson Faustini

Pinball Machine Maker: Gumball Rally

Thames & Cosmos

The sweetest pinball machine ever!

Build a pinball machine that uses edible gumballs as the pinballs. First, follow the step-by-step instructions to assemble the machine. Then lay out the targets and obstacles on the playfield. Finally, test and refine your design while you practice your pinball skills! Hit the targets with the gumballs to score points. The gumballs whiz around the machine, bouncing off bumpers, spinning spinners, ringing the bell, and sliding down tracks. Can you shoot the gumball up the ramp and into the goal to ultimately claim your sweet reward?

Industrial Design: Leo Zugner. Engineering & DFM: Demri Horton. Supplemental Art & Renderings: Branson Faustini

AdventureX Jurassic World

PlayMonster

AdventureX Jurassic World is a collaborative board game that has an unfolding 3D game board!

Inventor: David Yakos. Writer: Nicholas etc. Artist: Steve Downer. Layout and DFM: Branson Faustini

AdventureX Jurassic World

PlayMonster

AdventureX Jurassic World is a collaborative board game that has an unfolding 3D game board!

Inventor: David Yakos. Writer: Nicholas etc. Artist: Steve Downer. Layout and DFM: Branson Faustini

Maker Studio

ThinkFun

Built by engineers for budding engineers, ThinkFun’s Maker Studio puts creativity back in play.

Salient’s David Yakos co-invented Maker Studio along with maker Parker Thomas and successfully licensed the product line to ThinkFun, who produces “addictively fun games that sharpen your mind.” Salient was able to provide industrial and production design support all the way through manufacturing. Maker Studio launched in February of 2015 at the New York Toy Fair and now aims to inspire kids from around the world to explore creative solutions in engineering.

Maker Studio

ThinkFun

Built by engineers for budding engineers, ThinkFun’s Maker Studio puts creativity back in play.

Salient’s David Yakos co-invented Maker Studio along with maker Parker Thomas and successfully licensed the product line to ThinkFun, who produces “addictively fun games that sharpen your mind.” Salient was able to provide industrial and production design support all the way through manufacturing. Maker Studio launched in February of 2015 at the New York Toy Fair and now aims to inspire kids from around the world to explore creative solutions in engineering.

Rush Hour Shift

ThinkFun

A unique shifting take on Rush Hour.

Salient Technologies developed the new Rush Hour Shift for a modern market, taking a concept from industrial design to all the way to manufacturing and on to launch at Toy Fair 2015.

Rush Hour Shift

ThinkFun

A unique shifting take on Rush Hour.

Salient Technologies developed the new Rush Hour Shift for a modern market, taking a concept from industrial design to all the way to manufacturing and on to launch at Toy Fair 2015.

Code Master

ThinkFun

Make programming fun by learning the basics without a computer!

In Code Master, your Avatar travels to an exotic world in search of power Crystals. Along the way, you use programming logic to navigate the Map. Think carefully, in each level, only one specific sequence of actions will lead to success. Once you collect all the Crystals and land at the Portal, you win! Playing Code Master won’t just teach you principles behind programming, you’ll also build planning, sequential reasoning and problem-solving skills.

Code Master

ThinkFun

Make programming fun by learning the basics without a computer!

In Code Master, your Avatar travels to an exotic world in search of power Crystals. Along the way, you use programming logic to navigate the Map. Think carefully, in each level, only one specific sequence of actions will lead to success. Once you collect all the Crystals and land at the Portal, you win! Playing Code Master won’t just teach you principles behind programming, you’ll also build planning, sequential reasoning and problem-solving skills.

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